I haven't released a game in AGES!
BUT, I've also been teaching Game Design and Production full time.
And for the past year or so I've been working together with Pranee on an old-school RPG game which we're calling XP-Lore.
Here's a little teaser video we made recently to show where it's at.
We're both working on the design of the game. Pranee has been creating the art, laying out the map, and she's also in charge of the core story and writing (while I'm not interfering too much!).
My focus is on building the programming elements, and generally being a nuisance.
People warn you not to make an RPG, because there's so many systems. But hey, who listens to reason? Not me.
There's a lot to do, but we're trying to keep it pretty streamlined, and focussed on the things we can do well without a lot of technical savvy, things like world building, engaging characters, rich dialog and surprises.
I've wanted to make a game like this since about 1985 when I first played Phantasie, and now, with Pranee's help, the dream is turning into reality. Our own little crazy fantastic reality. :)